FoxitPDFSDKforWeb  v10.0.0
Foxit PDF SDK for Web
WebSocketCommunicator Class Reference

Collaboration implementation based on native WebSocket API. For compatibility information, please refer to this link: Can i use websocket More...

Inheritance diagram for WebSocketCommunicator:
CollaborationCommunicator

Public Member Functions

 connect (shareId:string)
 Connect to the collabroation server with a specified shareId. More...
 
 disconnect ()
 Disconnect the collaboration communicator from server. More...
 
 getLostData (shareId:string, fromVersion:number)
 If a client is disconnected from the server for a period of time, it is very likely that the data will be out of sync. This is where the data needs to be synchronized from the server. The server should store all the data and identify it with a digital version number, which should start at 0 and add 1 for each collaborative data generated by the user. More...
 
 getSessionInfo (shareId)
 Obtains current session info by share id. More...
 
 isConnected ()
 detect the communicator is or not connected to server. If the communicator is lost connection. It automatically reconnects until the connection is confirmed multiple times and fails. More...
 
 send (shareId:string, data:string)
 Sends the collaboration data to server, and then transmit the data to other clients. More...
 
- Public Member Functions inherited from CollaborationCommunicator
Promise< string > createSession (doc:PDFDoc)
 Create an collaboration session and returns a unique shareId. Collaboration sessions always be created when open a new PDF file and be closed after PDF file closed or the browser closed. In the server side, a session holds many client connections and collaboration data, the server should allow all clients to reuse the shareId, once all connections of the session are losted, collaboration data should be clear in the server. More...
 
void destroy ()
 destroy the communicator. More...
 
void registerLostConnectionListener (callback:()=> void)
 register a callback that used to receive and sync data from server. This method will be called only once. More...
 
void registerMessageReceiver (receiver:(data:string)=> void)
 register a callback that used receive message from server . This method will be called only once. More...
 

Detailed Description

Collaboration implementation based on native WebSocket API. For compatibility information, please refer to this link: Can i use websocket

Since
7.6.0
Deprecated:
Deprecated after version 8.5.2, Please refer to the new collaboration solution: collab-developer-guide , collab_client_api_reference and collab_server_api_reference

Member Function Documentation

◆ connect()

WebSocketCommunicator::connect ( shareId:string  )
inline

Connect to the collabroation server with a specified shareId.

Parameters
shareIdstring -
Returns
Promise<boolean>

Implements CollaborationCommunicator.

◆ disconnect()

WebSocketCommunicator::disconnect ( )
inline

Disconnect the collaboration communicator from server.

Returns
Promise<boolean>

Implements CollaborationCommunicator.

◆ getLostData()

WebSocketCommunicator::getLostData ( shareId:string  ,
fromVersion:number   
)
inline

If a client is disconnected from the server for a period of time, it is very likely that the data will be out of sync. This is where the data needs to be synchronized from the server. The server should store all the data and identify it with a digital version number, which should start at 0 and add 1 for each collaborative data generated by the user.

Parameters
shareIdstring -
fromVersionnumber -
Returns
Promise<CollaborationData[]>

Implements CollaborationCommunicator.

◆ getSessionInfo()

WebSocketCommunicator::getSessionInfo ( shareId  )
inline

Obtains current session info by share id.

Parameters
shareIdstring - Target share id
Returns
Promise<CollaborationSessionInfo | undefined> - Returns the session info inluding shareId and current openning file options.

Implements CollaborationCommunicator.

◆ isConnected()

WebSocketCommunicator::isConnected ( )
inline

detect the communicator is or not connected to server. If the communicator is lost connection. It automatically reconnects until the connection is confirmed multiple times and fails.

Returns
Promise<boolean>

Implements CollaborationCommunicator.

◆ send()

WebSocketCommunicator::send ( shareId:string  ,
data:string   
)
inline

Sends the collaboration data to server, and then transmit the data to other clients.

Parameters
shareIdstring - current session id.
datastring - collabroation data(a valid JSON format)
Returns
Promise<void>

Implements CollaborationCommunicator.

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